New World turned off wealth transfers last week in order to prevent a coin duplication exploit from taking advantage of the system.
In addition to numerous other updates, the game's developers claim to have reactivated wealth transfers and permanently banned players who took advantage of the Coin/Item duplication bug.
Let's start with the transfer of characters. Character transfers, which were initially implemented to reduce player wait times when joining crowded servers, were quickly removed due to a gold duplication bug that was discovered. After a couple of weeks, they've returned to normal service.
Despite this, gold duplication bugs and exploits continued to appear in other areas, prompting the suspension of all wealth transfers as a short-term solution. Amazon then issued a patch that, hey, inadvertently resulted in the occurrence of another coin duplication bug.
Our next hot fix addressed this as well, re-enabling trading and company transactions while also removing any duped Coin from companies that had taken advantage of the issue (or accidentally triggered it). We are now able to track how much coin has been received as a result of exploitive behavior, and we will investigate and take remediation steps against companies that have egregiously exploited this, according to the full blog post describing the modifications.
Their latest patch, according to the post, incorporates modifications that are intended to reduce the amount of chat spam generated by players offering to sell gold in the game. There are several of these, including requiring an account to be 72 hours old before it can trade gold, banning a large number of users and bots who have been reported for spam, and redistributing coin rewards from some early quests to later in the main storyline.
With the exception of these bugs and exploits, Amazon says they are pleased with the way the economy is performing, claiming that it is performing within acceptable levels. They are concerned that the amount of surplus New World gold generated by players decreases as they progress through the game's endgame, which means that as more players reach the level of 60, the economy will begin to feel the effects of increased demand.
Players are consistently generating a positive gold balance on a daily basis, but there is a downward trend in the overall gold balance. We will take action if this trend continues and we get closer to a negative in-out ratio than we currently are. Our goal is not to reduce this value to zero or to make it impossible for anyone to accumulate wealth. They claim that coin is still important because they want to ensure that the overall gold balance per server remains in check.